
I added Lacedaemonius' linked 'Faked Players Mutator,' my perks don't level. Last I heard, updates broke it, but he's been fitting a lot of his mods into one mutator here which does also include faked players among other stuff and is updated more recently. This map has some small unique aspects I love what you did with the Trader signs! It’s a great signature touch that I think you should keep doing on your maps.Spear of destiny world service rarlab. Originality Will award this point for original play features. This map is definitely going to place high in Wave Two of the mapping competition. The theme was great, the shipping dock was a great change of pace, and it’s a great addition to Killing Floor’s top notch maps. I liked the maps layout, and it really allows you to I really couldn’t find any spots on this map that were “overpowered”, I had to keep on the move and fight where I could, seeing as I became overwhelmed in just about any location that I stayed in more than a few moments. Lots of unique textures/effects that were nice to see.īalance No overpowered camping spots, able to fight in a multitude of spots. And the amount of detail on this map is just jaw dropping compared to 95% of all custom maps. This map is visually stunning, defiantly up there with Water Works in my opinion. Polish Overall polish of the maps' visuals.

I had a fun time fighting in the damaged buildings and on the streets, and combat from location to location was seamless. I loved the battle flow of this map, the map is large enough to not get bored with it quickly, yet at the same time it feels so confining due to the large amount of clustered buildings. I did find one minor issue though, in the warehouse with the trader there are some boxes that you can jump onto, then from there with knife equipped you can jump to another cluster of boxes that allow you to get onto the generator.įlow Overall play flow of the map.


I have to give you credit for the spawn points on this map, I couldn’t find anywhere that wasn’t close to a spawn point, which made the combat relentless.

Technical Specimen pathing, little or no glitches/bugs.
